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Old 24/01/2010, 02:37 PM   #1
nastoe
Big Clucker
 
Join Date: Sep 2009
Posts: 150
Reputation: 0
Default CreateObject and CreateVehicle

weel evrything is ok but when i put code from map i make in MTA in my script and prees f5 TWO ERRORS shows

Quote:
C:\Users\NASTIE\Desktop\samp03asvr_R4_win32\gamemo des\LvParty.pwn(142) : error 021: symbol already defined: "CreateObject"
C:\Users\NASTIE\Desktop\samp03asvr_R4_win32\gamemo des\LvParty.pwn(29 : error 021: symbol already defined: "CreateVehicle"
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase


2 Errors.
i put #include <a_objects> #include <a_vehicles>

i work script from 0 lines non a edit
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Old 24/01/2010, 02:38 PM   #2
mansonh
Gangsta
 
Join Date: Jun 2009
Posts: 602
Reputation: 0
Default Re: CreateObject and CreateVehicle

you don't need those includes just #include <samp>
if that doesn't work can you post your code.
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Old 24/01/2010, 02:41 PM   #3
nastoe
Big Clucker
 
Join Date: Sep 2009
Posts: 150
Reputation: 0
Default Re: CreateObject and CreateVehicle

that dosen t work here it is

Quote:
#include <a_samp>
#include <core>
#include <float>


#pragma tabsize 0

main()
{
print("\n----------------------------------");
print(" LasVenturas Party by:ExtremePower\n");
print("----------------------------------\n");
}

public OnPlayerConnect(playerid)
{
new string[64], pName[MAX_PLAYER_NAME];
GetPlayerName(playerid,pName,MAX_PLAYER_NAME);
format(string,sizeof string,"%s Se prikljucio na Party. Dobrodosli!",pName);
SendClientMessageToAll(0xFFFFFFAA,string);
return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
new
string[64],
name[MAX_PLAYER_NAME];
GetPlayerName(playerid,name,MAX_PLAYER_NAME);
switch(reason)
{
case 0: format(string,sizeof string,"%s Je napustio server. (Timed out)",name);
case 1: format(string,sizeof string,"%s Je napustio server. (Leaving)",name);
case 2: format(string,sizeof string,"%s Je napustio server. (Kicked/Banned)",name);
}
SendClientMessageToAll(0xFFFFFFAA,string);
return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
new idx;
new cmd[256];

cmd = strtok(cmdtext, idx);

if(strcmp(cmd, "/admins", true) == 0) {
SendClientMessage(playerid,0xFFFFFFAA," Iz puno razloga ne pokazujemo listu online admina ali zapamti, stalno smo tu!!");
return 1;
}

return 0;
}

public OnPlayerSpawn(playerid)
{
SetPlayerInterior(playerid,0);
TogglePlayerClock(playerid,0);
return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
SendDeathMessage(killerid, playerid, reason);
return 1;
}

SetupPlayerForClassSelection(playerid)
{
SetPlayerInterior(playerid,14);
SetPlayerPos(playerid,349.0453,193.2271,1014.1797) ;
SetPlayerFacingAngle(playerid, 286.25);
SetPlayerCameraPos(playerid,352.9164,194.5702,1014 .1875);
SetPlayerCameraLookAt(playerid,349.0453,193.2271,1 014.1797);
}

public OnPlayerRequestClass(playerid, classid)
{
SetupPlayerForClassSelection(playerid);
return 1;
}

public OnGameModeInit()
{
SetGameModeText("Lv Party");
ShowPlayerMarkers(1);
ShowNameTags(1);
AllowAdminTeleport(1);

AddPlayerClass(83,1320.0809,1261.2794,10.8203,0.73 22,10,17,17,0,0,0);
AddPlayerClass(84,1320.0809,1261.2794,10.8203,0.73 22,10,17,17,0,0,0);
AddPlayerClass(131,1320.0809,1261.2794,10.8203,0.7 322,10,17,17,0,0,0);
AddPlayerClass(171,1320.0809,1261.2794,10.8203,0.7 322,10,17,17,0,0,0);
AddPlayerClass(287,1320.0809,1261.2794,10.8203,0.7 322,10,17,17,0,0,0);
AddPlayerClass(227,1320.0809,1261.2794,10.8203,0.7 322,10,17,17,0,0,0);
AddPlayerClass(264,1320.0809,1261.2794,10.8203,0.7 322,10,17,17,0,0,0);
AddPlayerClass(256,1320.0809,1261.2794,10.8203,0.7 322,10,17,17,0,0,0);
AddPlayerClass(19,1320.0809,1261.2794,10.8203,0.73 22,10,17,0,17,0,0);
AddPlayerClass(18,1320.0809,1261.2794,10.8203,0.73 22,10,17,0,17,0,0);
AddPlayerClass(17,1320.0809,1261.2794,10.8203,0.73 22,10,17,0,17,0,0);

return 1;
}

strtok(const string[], &index)
{
new length = strlen(string);
while ((index < length) && (string[index] <= ' '))
{
index++;
}

new offset = index;
new result[20];
while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
{
result[index - offset] = string[index];
index++;
}
result[index - offset] = EOS;
return result;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
new string[128];
format(string, sizeof(string), "Ulazis u vozilo %i",vehicleid);
SendClientMessage(playerid, 0xFFFFFFFF, string);
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
new string[128];
format(string, sizeof(string), "Izlazis iz vozila %i", vehicleid);
SendClientMessage(playerid, 0xFFFFFFFF, string);
return 1;
}
//------------Objekti--------------//

CreateObject(1309, 1712.304688, 1606.560791, 21.687422, 0, 0, -22.4999953447); // object
CreateObject(3249, 1707.663940, 1608.471802, 9.015626, 0, 0, -22.4999953447); // object (
CreateObject(1684, 1713.298584, 1601.371460, 10.597813, 0, 0, 67.4999860342); // object (10)
CreateObject(1684, 1704.471680, 1610.503906, 15.827782, 0, 0, 67.4999860342); // object (11)
CreateObject(1684, 1469.921509, 1182.259888, 11.410189, 0, 0, 0); // object (12)
CreateObject(1684, 1484.536255, 1181.895752, 11.410189, 0, 0, 179.99996275; // object (13)
CreateObject(1684, 1340.610718, 1545.980713, 11.410189, 0, 0, 89.9999813789); // object (14)
CreateObject(1684, 1340.800537, 1536.094116, 11.410189, 0, 0, 89.9999813789); // object (15)
CreateObject(3866, 1300.663208, 1533.473022, 17.658876, 0, 0, 0); // object (16)
CreateObject(3504, 1334.072632, 1527.280762, 13.955126, 0, 0, 89.9999813789); // object (17)
CreateObject(3436, 1338.774536, 1680.911011, 15.498598, 0, 0, 0); // object (1
CreateObject(3445, 1277.542969, 1383.285278, 12.845118, 0, 0, 89.9999813789); // object (19)
CreateObject(3445, 1277.720947, 1401.417114, 12.845118, 0, 0, -269.999944137); // object (20)
CreateObject(3446, 1280.565308, 1420.389038, 13.248373, 0, 0, 89.9999813789); // object (22)
CreateObject(3454, 1284.944824, 1445.666626, 14.090552, 0, 0, 89.9999813789); // object (23)
CreateObject(3455, 1314.116333, 1477.255493, 12.899693, 0, 0, 0); // object (24)
CreateObject(3464, 1360.738159, 1474.830688, 12.117188, 0, 0, 89.9999813789); // object (25)
CreateObject(3483, 1322.830811, 1390.472656, 16.773510, 0, 0, 180.000020054); // object (26)
CreateObject(3486, 1352.841431, 1390.321777, 16.773523, 0, 0, 180.000020054); // object (27)
CreateObject(3555, 1362.211060, 1422.898804, 12.548267, 0, 0, 89.9999813789); // object (29)
CreateObject(3555, 1362.246582, 1433.046997, 12.548267, 0, 0, 89.9999813789); // object (30)
CreateObject(3556, 1334.794556, 1429.947510, 12.439378, 0, 0, 0); // object (31)
CreateObject(3558, 1317.326050, 1431.018799, 12.774865, 0, 0, 0); // object (32)
CreateObject(3580, 1340.458252, 1250.376099, 22.975895, 0, 0, 0); // object (33)
CreateObject(4002, 1429.022827, 1637.801147, 32.910542, 0, 0, 0); // object (34)
CreateObject(967, 1430.843994, 1637.861938, 132.640442, 0, 0, 180.000020054); // object (35)
CreateObject(4007, 1441.476196, 1424.363892, 27.733803, 0, 0, 89.9999813789); // object (36)
CreateObject(3819, 1451.600830, 1416.148804, 110.892059, 0, 0, 0); // object (37)
CreateObject(2468, 1453.919800, 1421.421143, 109.891632, 0, 0, 0); // object (3
CreateObject(1380, 1425.212524, 1431.097534, 134.117889, 0, 0, 0); // object (39)
CreateObject(1381, 1425.545532, 1431.001587, 135.035416, 0, 0, 0); // object (40)
CreateObject(925, 1424.285767, 1429.671997, 134.769165, 0, 0, 0); // object (42)
CreateObject(931, 1424.330811, 1432.146240, 134.769165, 0, 0, 0); // object (44)
CreateObject(944, 1424.254639, 1431.070068, 135.313934, 0, 0, 0); // object (45)
CreateObject(10948, 1516.120850, 1282.697266, 71.588142, 0, 0, 89.9999813789); // object (46)
CreateObject(17533, 1488.275024, 1380.878784, 33.513824, 0, 0, 89.9999813789); // object (47)
CreateObject(3873, 1435.840942, 1337.033936, 27.160978, 0, 0, 0); // object (4
CreateObject(4141, 1434.781738, 1514.502808, 20.870470, 0, 0, 0); // object (49)
CreateObject(3988, 1556.328979, 1457.281250, 18.753263, 0, 0, 0); // object (50)
CreateObject(3249, 1584.172119, 1467.992188, 9.829219, 0, 0, -89.9999813789); // object (51)
CreateObject(1675, 1363.950439, 1246.275146, 12.972424, 0, 0, 0); // object (52)
CreateObject(1675, 1382.403198, 1245.971436, 12.979776, 0, 0, 0); // object (53)
CreateObject(1675, 1399.564941, 1237.801270, 12.979776, 0, 0, 0); // object (54)
CreateObject(1677, 1425.770386, 1235.475952, 13.597261, 0, 0, 89.9999813789); // object (55)
CreateObject(3707, 1518.078247, 1195.601074, 17.795628, 0, 0, 0); // object (56)
CreateObject(6189, 1423.703369, 1577.975952, 24.439404, 0, 0, 89.9999813789); // object (5
CreateObject(5137, 1595.304443, 1581.187988, 15.785892, 0, 0, -89.9999813789); // object (60)
CreateObject(3279, 1483.695679, 1566.105957, 39.022835, 0, 0, 180.000020054); // object (61)
CreateObject(3279, 1481.519409, 1585.852905, 39.022835, 0, 0, -89.9999813789); // object (62)
CreateObject(2932, 1360.759888, 1565.086182, 40.399136, 0, 0, 0); // object (63)
CreateObject(2932, 1360.560547, 1572.001221, 40.399136, 0, 0, 0); // object (64)
CreateObject(2932, 1360.618164, 1578.825928, 40.399136, 0, 0, 0); // object (65)
CreateObject(2932, 1360.641602, 1585.676514, 40.399136, 0, 0, 0); // object (66)
CreateObject(2932, 1360.593384, 1590.508423, 40.399136, 0, 0, 0); // object (67)
CreateObject(1222, 1364.301758, 1562.679688, 39.423283, 0, 0, 0); // object (6
CreateObject(1222, 1363.057861, 1592.959839, 39.423283, 0, 0, 0); // object (69)
CreateObject(3996, 1454.509277, 1376.971558, 69.015778, 0, 0, 0); // object (70)
CreateObject(3996, 1511.012573, 1375.176025, 69.204788, 0, 0, 0); // object (71)
CreateObject(744, 1558.898560, 1378.396606, 70.662537, 0, 0, 0); // object (72)
CreateObject(744, 1558.964478, 1371.928345, 70.662537, 0, 0, 0); // object (73)
CreateObject(744, 1559.361694, 1367.116577, 70.826599, 0, 0, 0); // object (74)
CreateObject(744, 1561.286865, 1381.343018, 70.826599, 0, 0, 0); // object (75)
CreateObject(624, 1553.402832, 1384.064453, 68.655212, 0, 0, 0); // object (76)
CreateObject(624, 1540.941650, 1384.722900, 68.655212, 0, 0, 0); // object (77)
CreateObject(624, 1521.482300, 1384.174072, 68.491150, 0, 0, 0); // object (7
CreateObject(624, 1505.149658, 1387.223755, 68.690384, 0, 0, 0); // object (79)
CreateObject(624, 1487.014038, 1386.509155, 68.655212, 0, 0, 0); // object (80)
CreateObject(624, 1471.274536, 1386.618896, 68.690384, 0, 0, 0); // object (81)
CreateObject(624, 1459.311401, 1387.121704, 68.690384, 0, 0, 0); // object (82)
CreateObject(624, 1449.418579, 1385.337646, 68.466202, 0, 0, 0); // object (83)
CreateObject(624, 1423.417236, 1386.552856, 68.466202, 0, 0, 0); // object (84)
CreateObject(624, 1407.663452, 1385.309937, 68.466202, 0, 0, 0); // object (85)
CreateObject(624, 1405.519897, 1370.116455, 68.466202, 0, 0, 0); // object (86)
CreateObject(624, 1420.355591, 1370.821411, 68.466202, 0, 0, 0); // object (87)
CreateObject(624, 1441.077271, 1371.157227, 68.458412, 0, 0, 0); // object (8
CreateObject(624, 1454.821533, 1370.828125, 68.690384, 0, 0, 0); // object (89)
CreateObject(624, 1461.803345, 1364.980957, 68.690384, 0, 0, 0); // object (90)
CreateObject(624, 1475.290161, 1365.459106, 68.690384, 0, 0, 0); // object (91)
CreateObject(624, 1496.638062, 1366.339478, 68.690384, 0, 0, 0); // object (92)
CreateObject(624, 1510.743652, 1368.991333, 68.690384, 0, 0, 0); // object (93)
CreateObject(624, 1533.463501, 1368.786011, 68.655212, 0, 0, 0); // object (94)
CreateObject(624, 1554.536621, 1368.397705, 68.655212, 0, 0, 0); // object (96)
CreateObject(17019, 1493.215088, 1497.169922, 15.818472, 0, 0, 0); // object (97)
CreateObject(17020, 1479.684814, 1479.471191, 13.815962, 0, 0, 89.9999813789); // object (9
CreateObject(7971, 1351.403809, 1353.548340, 14.646531, 0, 0, 89.9999813789); // object (100)
CreateObject(1245, 1407.991089, 1374.995483, 70.425224, 0, 0, 0); // object (101)
CreateObject(1245, 1408.176147, 1379.527588, 70.425224, 0, 0, 0); // object (102)
CreateObject(1245, 1364.743774, 1572.995972, 40.434788, 0, 0, 0); // object (103)
CreateObject(1245, 1364.477295, 1583.111938, 40.434788, 0, 0, 0); // object (104)
CreateObject(1245, 1364.760986, 1576.172119, 40.434788, 0, 0, 0); // object (105)
CreateObject(1245, 1365.278442, 1579.338135, 40.434788, 0, 0, 0); // object (106)
CreateObject(1260, 1463.115112, 1769.831665, 22.693155, 0, 0, 89.9999813789); // object (107)
CreateObject(1312, 1470.063843, 1720.145142, 14.008887, 0, 0, 0); // object (10
CreateObject(1444, 1457.790039, 1769.313354, 10.617188, 0, 0, 0); // object (109)
CreateObject(1540, 1470.215088, 1765.319214, 14.678295, 0, 0, 89.9999813789); // object (110)
CreateObject(18568, 1460.964966, 1834.020996, 10.601507, 0, 0, 0); // object (111)
CreateObject(18569, 1470.325195, 1829.930786, 11.138590, 0, 0, 0); // object (112)
CreateObject(18569, 1485.229126, 1835.061646, 11.138590, 0, 0, 0); // object (113)
CreateObject(18569, 1465.191528, 1816.747681, 11.138590, 0, 0, 0); // object (114)
CreateObject(18569, 1458.626587, 1812.184082, 11.138590, 0, 0, 0); // object (115)
CreateObject(18569, 1484.646240, 1817.908081, 11.138590, 0, 0, 0); // object (116)
CreateObject(18569, 1471.238525, 1806.557373, 11.138590, 0, 0, 0); // object (117)
CreateObject(18569, 1495.349854, 1806.255615, 11.138590, 0, 0, 0); // object (11
CreateObject(18569, 1502.908936, 1828.835815, 11.146402, 0, 0, 0); // object (119)
CreateObject(18569, 1451.863892, 1830.081787, 11.139076, 0, 0, 0); // object (120)
CreateObject(969, 1369.499268, 1763.364136, 9.987190, 0, 0, 0); // object (121)
CreateObject(969, 1378.350586, 1763.457520, 9.987190, 0, 0, 0); // object (122)
CreateObject(969, 1387.163940, 1763.489258, 9.987190, 0, 0, 0); // object (123)
CreateObject(969, 1396.055542, 1763.522461, 9.987190, 0, 0, 0); // object (124)
CreateObject(969, 1408.500732, 1763.719116, 9.987190, 0, 0, 89.9999813789); // object (125)
CreateObject(969, 1408.950317, 1776.368042, 9.987190, 0, 0, 180.000020054); // object (126)
CreateObject(969, 1400.114868, 1776.267334, 9.987190, 0, 0, 180.000020054); // object (127)
CreateObject(969, 1391.302368, 1776.255371, 9.987190, 0, 0, 180.000020054); // object (12
CreateObject(969, 1382.483154, 1776.193481, 9.987190, 0, 0, 179.99996275; // object (129)
CreateObject(969, 1369.468750, 1763.563599, 9.987190, 0, 0, 89.9999813789); // object (130)
CreateObject(969, 1368.806152, 1770.895752, 9.987190, 0, 0, 44.9999906894); // object (132)
CreateObject(969, 1402.346313, 1762.476685, 9.987190, 0, 0, 22.4999953447); // object (133)
CreateObject(969, 1409.609619, 1771.103882, 9.987190, 0, 0, 134.99997206; // object (134)
CreateObject(1682, 1336.898926, 1790.843750, 16.274540, 0, 0, 270.000001432); // object (135)
CreateObject(1479, 1401.550049, 1769.550049, 11.225307, 0, 0, -89.9999813789); // object (136)
CreateObject(1479, 1376.000732, 1769.953491, 11.225307, 0, 0, 89.9999813789); // object (137)
CreateObject(982, 1365.341675, 1769.029053, 10.503867, 0, 0, 0); // object (13
CreateObject(982, 1378.531616, 1755.793213, 10.503867, 0, 0, 89.9999813789); // object (139)
CreateObject(982, 1404.104492, 1755.719971, 10.503867, 0, 0, 89.9999813789); // object (140)
CreateObject(982, 1416.802002, 1768.343384, 10.503867, 0, 0, 0); // object (141)
CreateObject(982, 1403.458496, 1781.383667, 10.496541, 0, 0, 89.9999813789); // object (143)
CreateObject(982, 1378.088867, 1781.359497, 10.496541, 0, 0, 89.9999813789); // object (144)
CreateObject(1634, 1368.359497, 1505.609131, 11.117630, 0, 0, 180.000020054); // object (146)
CreateObject(1634, 1362.098877, 1506.512207, 11.117630, 0, 0, 168.749993733); // object (147)
CreateObject(18060, 1444.173096, 1491.106445, 47.936817, 0, 0, 0); // object (14
CreateObject(18060, 1443.438477, 1496.576172, 47.936207, 0, 0, 0); // object (149)
CreateObject(643, 1452.562866, 1505.276611, 46.622284, 0, 0, 0); // object (150)
CreateObject(17511, 1403.702271, 1513.960449, 195.231171, 0, 0, 0); // object (152)
CreateObject(3988, 1349.238403, 1499.095825, 216.229492, 0, 0, 0); // object (153)
CreateObject(3988, 1451.211060, 1507.266235, 218.044250, 0, 0, 0); // object (154)
CreateObject(3988, 1670.253540, 1502.114258, 29.387850, 0, 0, -33.750021665); // object (155)
CreateObject(3988, 1655.767334, 1409.593384, 31.759581, 0, 0, 22.4999953447); // object (156)
CreateObject(3988, 1648.917725, 1450.140381, 37.483536, 0, 0, 0); // object (157)
CreateObject(3249, 1681.378296, 1550.266846, 20.375444, 0, 0, 89.9999813789); // object (15
CreateObject(914, 1674.375000, 1545.314331, 25.462191, 0, 0, 0); // object (159)
CreateObject(914, 1675.626465, 1545.266846, 25.357767, 0, 0, 0); // object (160)
CreateObject(914, 1677.169678, 1545.266846, 25.492922, 0, 0, 0); // object (161)
CreateObject(914, 1678.421875, 1545.266846, 25.619829, 0, 0, 0); // object (162)
CreateObject(919, 1674.410034, 1545.289063, 26.557373, 0, 0, 0); // object (163)
CreateObject(919, 1678.061523, 1545.241577, 26.785954, 0, 0, 0); // object (164)
CreateObject(919, 1676.601685, 1545.241577, 26.523968, 0, 0, 0); // object (165)
CreateObject(18266, 1427.698853, 1289.679565, 14.403174, 0, 0, 180.000020054); // object (166)
CreateObject(1542, 1427.337158, 1287.403931, 11.401099, 0, 0, 0); // object (167)
CreateObject(1842, 1423.792725, 1304.722534, 10.947375, 0, 0, 0); // object (16
CreateObject(1843, 1423.580688, 1297.667969, 10.535608, 0, 0, 0); // object (169)
CreateObject(643, 1425.723022, 1295.102539, 11.021941, 0, 0, 0); // object (170)
CreateObject(643, 1424.826294, 1291.001831, 11.090108, 0, 0, 0); // object (171)

//-----------Vozila------------//

CreateVehicle(522, 1306.538330, 1279.499146, 10.480690, 360, -1, -1, 300); // spawnpoint (1)
CreateVehicle(522, 1310.379028, 1279.728271, 10.480690, 360, -1, -1, 300); // spawnpoint (2)
CreateVehicle(522, 1313.759277, 1279.343628, 10.480690, 360, -1, -1, 300); // spawnpoint (3)
CreateVehicle(522, 1317.071655, 1279.627808, 10.480690, 360, -1, -1, 300); // spawnpoint (4)
CreateVehicle(522, 1319.883545, 1280.028076, 10.480690, 360, -1, -1, 300); // spawnpoint (5)
CreateVehicle(522, 1323.293335, 1279.864746, 10.480690, 360, -1, -1, 300); // spawnpoint (6)
CreateVehicle(522, 1326.394775, 1279.808594, 10.480691, 360, -1, -1, 300); // spawnpoint (7)
CreateVehicle(522, 1329.290894, 1279.639893, 10.480690, 360, -1, -1, 300); // spawnpoint (
CreateVehicle(522, 1283.534790, 1287.406250, 10.480690, 271, -1, -1, 300); // spawnpoint (9)
CreateVehicle(522, 1283.664063, 1291.661621, 10.480690, 271, -1, -1, 300); // spawnpoint (10)
CreateVehicle(522, 1283.671021, 1294.718872, 10.480690, 271, -1, -1, 300); // spawnpoint (11)
CreateVehicle(522, 1283.325195, 1297.806885, 10.480690, 282, -1, -1, 300); // spawnpoint (12)
CreateVehicle(522, 1283.798706, 1300.750000, 10.480690, 271, -1, -1, 300); // spawnpoint (13)
CreateVehicle(522, 1283.172729, 1304.852295, 10.480690, 271, -1, -1, 300); // spawnpoint (14)
CreateVehicle(522, 1283.735352, 1307.734863, 10.480690, 271, -1, -1, 300); // spawnpoint (15)
CreateVehicle(522, 1283.443726, 1310.575562, 10.480690, 271, -1, -1, 300); // spawnpoint (16)
CreateVehicle(522, 1507.142090, 1365.637939, 69.986275, 360, -1, -1, 300); // spawnpoint (17)
CreateVehicle(522, 1502.985352, 1365.784790, 69.986275, 360, -1, -1, 300); // spawnpoint (1
CreateVehicle(522, 1498.234985, 1365.447632, 69.986275, 360, -1, -1, 300); // spawnpoint (19)
CreateVehicle(522, 1435.534912, 1413.135864, 110.558243, 271, -1, -1, 300); // spawnpoint (20)
CreateVehicle(522, 1435.550293, 1416.087036, 110.558243, 271, -1, -1, 300); // spawnpoint (21)
CreateVehicle(522, 1435.517456, 1419.401123, 110.558243, 271, -1, -1, 300); // spawnpoint (22)
CreateVehicle(522, 1482.145386, 1579.850098, 39.607594, 78, -1, -1, 300); // spawnpoint (23)
CreateVehicle(522, 1481.841553, 1576.485107, 39.607594, 89, -1, -1, 300); // spawnpoint (24)
CreateVehicle(522, 1481.552856, 1572.959961, 39.607594, 89, -1, -1, 300); // spawnpoint (25)
CreateVehicle(522, 1371.410156, 1563.417603, 39.607594, 271, -1, -1, 300); // spawnpoint (26)
CreateVehicle(522, 1368.956543, 1591.165527, 39.607594, 270, -1, -1, 300); // spawnpoint (27)
Hole little serverver XD
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Old 24/01/2010, 02:43 PM   #4
mansonh
Gangsta
 
Join Date: Jun 2009
Posts: 602
Reputation: 0
Default Re: CreateObject and CreateVehicle

You need to put your createobjects and createvehicles into a function, right now they are just sitting in the middle of nowhere.

Normally people put them in OnGameModeInit
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Old 24/01/2010, 02:44 PM   #5
nastoe
Big Clucker
 
Join Date: Sep 2009
Posts: 150
Reputation: 0
Default Re: CreateObject and CreateVehicle

can you give me a code plz!
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Old 24/01/2010, 02:46 PM   #6
Burridge
High-roller
 
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Join Date: Nov 2008
Location: England
Posts: 1,836
Reputation: 42
Default Re: CreateObject and CreateVehicle

pawn Code:
#include <a_samp>
#include <core>
#include <float>


#pragma tabsize 0

main()
{
    print("\n----------------------------------");
    print(" LasVenturas Party by:ExtremePower\n");
    print("----------------------------------\n");
}

public OnPlayerConnect(playerid)
{
  new string[64], pName[MAX_PLAYER_NAME];
  GetPlayerName(playerid,pName,MAX_PLAYER_NAME);
  format(string,sizeof string,"%s Se prikljucio na Party. Dobrodosli!",pName);
  SendClientMessageToAll(0xFFFFFFAA,string);
  return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
  new
    string[64],
    name[MAX_PLAYER_NAME];
  GetPlayerName(playerid,name,MAX_PLAYER_NAME);
  switch(reason)
  {
    case 0: format(string,sizeof string,"%s Je napustio server. (Timed out)",name);
    case 1: format(string,sizeof string,"%s Je napustio server. (Leaving)",name);
    case 2: format(string,sizeof string,"%s Je napustio server. (Kicked/Banned)",name);
  }
  SendClientMessageToAll(0xFFFFFFAA,string);
  return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
    new idx;
    new cmd[256];
   
    cmd = strtok(cmdtext, idx);

    if(strcmp(cmd, "/admins", true) == 0) {
  SendClientMessage(playerid,0xFFFFFFAA," Iz puno razloga ne pokazujemo listu online admina ali zapamti, stalno smo tu!!");
        return 1;
    }

    return 0;
}

public OnPlayerSpawn(playerid)
{
    SetPlayerInterior(playerid,0);
    TogglePlayerClock(playerid,0);
    return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
  SendDeathMessage(killerid, playerid, reason);
  return 1;
}

SetupPlayerForClassSelection(playerid)
{
    SetPlayerInterior(playerid,14);
    SetPlayerPos(playerid,349.0453,193.2271,1014.1797);
    SetPlayerFacingAngle(playerid, 286.25);
    SetPlayerCameraPos(playerid,352.9164,194.5702,1014.1875);
    SetPlayerCameraLookAt(playerid,349.0453,193.2271,1014.1797);
}

public OnPlayerRequestClass(playerid, classid)
{
    SetupPlayerForClassSelection(playerid);
    return 1;
}

public OnGameModeInit()
{
    SetGameModeText("Lv Party");
    ShowPlayerMarkers(1);
    ShowNameTags(1);
    AllowAdminTeleport(1);

    AddPlayerClass(83,1320.0809,1261.2794,10.8203,0.7322,10,17,17,0,0,0);
    AddPlayerClass(84,1320.0809,1261.2794,10.8203,0.7322,10,17,17,0,0,0);
    AddPlayerClass(131,1320.0809,1261.2794,10.8203,0.7322,10,17,17,0,0,0);
    AddPlayerClass(171,1320.0809,1261.2794,10.8203,0.7322,10,17,17,0,0,0);
    AddPlayerClass(287,1320.0809,1261.2794,10.8203,0.7322,10,17,17,0,0,0);
    AddPlayerClass(227,1320.0809,1261.2794,10.8203,0.7322,10,17,17,0,0,0);
    AddPlayerClass(264,1320.0809,1261.2794,10.8203,0.7322,10,17,17,0,0,0);
    AddPlayerClass(256,1320.0809,1261.2794,10.8203,0.7322,10,17,17,0,0,0);
    AddPlayerClass(19,1320.0809,1261.2794,10.8203,0.7322,10,17,0,17,0,0);
    AddPlayerClass(18,1320.0809,1261.2794,10.8203,0.7322,10,17,0,17,0,0);
    AddPlayerClass(17,1320.0809,1261.2794,10.8203,0.7322,10,17,0,17,0,0);

//------------Objekti--------------//

CreateObject(1309, 1712.304688, 1606.560791, 21.687422, 0, 0, -22.4999953447); // object
CreateObject(3249, 1707.663940, 1608.471802, 9.015626, 0, 0, -22.4999953447); // object (8)
CreateObject(1684, 1713.298584, 1601.371460, 10.597813, 0, 0, 67.4999860342); // object (10)
CreateObject(1684, 1704.471680, 1610.503906, 15.827782, 0, 0, 67.4999860342); // object (11)
CreateObject(1684, 1469.921509, 1182.259888, 11.410189, 0, 0, 0); // object (12)
CreateObject(1684, 1484.536255, 1181.895752, 11.410189, 0, 0, 179.999962758); // object (13)
CreateObject(1684, 1340.610718, 1545.980713, 11.410189, 0, 0, 89.9999813789); // object (14)
CreateObject(1684, 1340.800537, 1536.094116, 11.410189, 0, 0, 89.9999813789); // object (15)
CreateObject(3866, 1300.663208, 1533.473022, 17.658876, 0, 0, 0); // object (16)
CreateObject(3504, 1334.072632, 1527.280762, 13.955126, 0, 0, 89.9999813789); // object (17)
CreateObject(3436, 1338.774536, 1680.911011, 15.498598, 0, 0, 0); // object (18)
CreateObject(3445, 1277.542969, 1383.285278, 12.845118, 0, 0, 89.9999813789); // object (19)
CreateObject(3445, 1277.720947, 1401.417114, 12.845118, 0, 0, -269.999944137); // object (20)
CreateObject(3446, 1280.565308, 1420.389038, 13.248373, 0, 0, 89.9999813789); // object (22)
CreateObject(3454, 1284.944824, 1445.666626, 14.090552, 0, 0, 89.9999813789); // object (23)
CreateObject(3455, 1314.116333, 1477.255493, 12.899693, 0, 0, 0); // object (24)
CreateObject(3464, 1360.738159, 1474.830688, 12.117188, 0, 0, 89.9999813789); // object (25)
CreateObject(3483, 1322.830811, 1390.472656, 16.773510, 0, 0, 180.000020054); // object (26)
CreateObject(3486, 1352.841431, 1390.321777, 16.773523, 0, 0, 180.000020054); // object (27)
CreateObject(3555, 1362.211060, 1422.898804, 12.548267, 0, 0, 89.9999813789); // object (29)
CreateObject(3555, 1362.246582, 1433.046997, 12.548267, 0, 0, 89.9999813789); // object (30)
CreateObject(3556, 1334.794556, 1429.947510, 12.439378, 0, 0, 0); // object (31)
CreateObject(3558, 1317.326050, 1431.018799, 12.774865, 0, 0, 0); // object (32)
CreateObject(3580, 1340.458252, 1250.376099, 22.975895, 0, 0, 0); // object (33)
CreateObject(4002, 1429.022827, 1637.801147, 32.910542, 0, 0, 0); // object (34)
CreateObject(967, 1430.843994, 1637.861938, 132.640442, 0, 0, 180.000020054); // object (35)
CreateObject(4007, 1441.476196, 1424.363892, 27.733803, 0, 0, 89.9999813789); // object (36)
CreateObject(3819, 1451.600830, 1416.148804, 110.892059, 0, 0, 0); // object (37)
CreateObject(2468, 1453.919800, 1421.421143, 109.891632, 0, 0, 0); // object (38)
CreateObject(1380, 1425.212524, 1431.097534, 134.117889, 0, 0, 0); // object (39)
CreateObject(1381, 1425.545532, 1431.001587, 135.035416, 0, 0, 0); // object (40)
CreateObject(925, 1424.285767, 1429.671997, 134.769165, 0, 0, 0); // object (42)
CreateObject(931, 1424.330811, 1432.146240, 134.769165, 0, 0, 0); // object (44)
CreateObject(944, 1424.254639, 1431.070068, 135.313934, 0, 0, 0); // object (45)
CreateObject(10948, 1516.120850, 1282.697266, 71.588142, 0, 0, 89.9999813789); // object (46)
CreateObject(17533, 1488.275024, 1380.878784, 33.513824, 0, 0, 89.9999813789); // object (47)
CreateObject(3873, 1435.840942, 1337.033936, 27.160978, 0, 0, 0); // object (48)
CreateObject(4141, 1434.781738, 1514.502808, 20.870470, 0, 0, 0); // object (49)
CreateObject(3988, 1556.328979, 1457.281250, 18.753263, 0, 0, 0); // object (50)
CreateObject(3249, 1584.172119, 1467.992188, 9.829219, 0, 0, -89.9999813789); // object (51)
CreateObject(1675, 1363.950439, 1246.275146, 12.972424, 0, 0, 0); // object (52)
CreateObject(1675, 1382.403198, 1245.971436, 12.979776, 0, 0, 0); // object (53)
CreateObject(1675, 1399.564941, 1237.801270, 12.979776, 0, 0, 0); // object (54)
CreateObject(1677, 1425.770386, 1235.475952, 13.597261, 0, 0, 89.9999813789); // object (55)
CreateObject(3707, 1518.078247, 1195.601074, 17.795628, 0, 0, 0); // object (56)
CreateObject(6189, 1423.703369, 1577.975952, 24.439404, 0, 0, 89.9999813789); // object (58)
CreateObject(5137, 1595.304443, 1581.187988, 15.785892, 0, 0, -89.9999813789); // object (60)
CreateObject(3279, 1483.695679, 1566.105957, 39.022835, 0, 0, 180.000020054); // object (61)
CreateObject(3279, 1481.519409, 1585.852905, 39.022835, 0, 0, -89.9999813789); // object (62)
CreateObject(2932, 1360.759888, 1565.086182, 40.399136, 0, 0, 0); // object (63)
CreateObject(2932, 1360.560547, 1572.001221, 40.399136, 0, 0, 0); // object (64)
CreateObject(2932, 1360.618164, 1578.825928, 40.399136, 0, 0, 0); // object (65)
CreateObject(2932, 1360.641602, 1585.676514, 40.399136, 0, 0, 0); // object (66)
CreateObject(2932, 1360.593384, 1590.508423, 40.399136, 0, 0, 0); // object (67)
CreateObject(1222, 1364.301758, 1562.679688, 39.423283, 0, 0, 0); // object (68)
CreateObject(1222, 1363.057861, 1592.959839, 39.423283, 0, 0, 0); // object (69)
CreateObject(3996, 1454.509277, 1376.971558, 69.015778, 0, 0, 0); // object (70)
CreateObject(3996, 1511.012573, 1375.176025, 69.204788, 0, 0, 0); // object (71)
CreateObject(744, 1558.898560, 1378.396606, 70.662537, 0, 0, 0); // object (72)
CreateObject(744, 1558.964478, 1371.928345, 70.662537, 0, 0, 0); // object (73)
CreateObject(744, 1559.361694, 1367.116577, 70.826599, 0, 0, 0); // object (74)
CreateObject(744, 1561.286865, 1381.343018, 70.826599, 0, 0, 0); // object (75)
CreateObject(624, 1553.402832, 1384.064453, 68.655212, 0, 0, 0); // object (76)
CreateObject(624, 1540.941650, 1384.722900, 68.655212, 0, 0, 0); // object (77)
CreateObject(624, 1521.482300, 1384.174072, 68.491150, 0, 0, 0); // object (78)
CreateObject(624, 1505.149658, 1387.223755, 68.690384, 0, 0, 0); // object (79)
CreateObject(624, 1487.014038, 1386.509155, 68.655212, 0, 0, 0); // object (80)
CreateObject(624, 1471.274536, 1386.618896, 68.690384, 0, 0, 0); // object (81)
CreateObject(624, 1459.311401, 1387.121704, 68.690384, 0, 0, 0); // object (82)
CreateObject(624, 1449.418579, 1385.337646, 68.466202, 0, 0, 0); // object (83)
CreateObject(624, 1423.417236, 1386.552856, 68.466202, 0, 0, 0); // object (84)
CreateObject(624, 1407.663452, 1385.309937, 68.466202, 0, 0, 0); // object (85)
CreateObject(624, 1405.519897, 1370.116455, 68.466202, 0, 0, 0); // object (86)
CreateObject(624, 1420.355591, 1370.821411, 68.466202, 0, 0, 0); // object (87)
CreateObject(624, 1441.077271, 1371.157227, 68.458412, 0, 0, 0); // object (88)
CreateObject(624, 1454.821533, 1370.828125, 68.690384, 0, 0, 0); // object (89)
CreateObject(624, 1461.803345, 1364.980957, 68.690384, 0, 0, 0); // object (90)
CreateObject(624, 1475.290161, 1365.459106, 68.690384, 0, 0, 0); // object (91)
CreateObject(624, 1496.638062, 1366.339478, 68.690384, 0, 0, 0); // object (92)
CreateObject(624, 1510.743652, 1368.991333, 68.690384, 0, 0, 0); // object (93)
CreateObject(624, 1533.463501, 1368.786011, 68.655212, 0, 0, 0); // object (94)
CreateObject(624, 1554.536621, 1368.397705, 68.655212, 0, 0, 0); // object (96)
CreateObject(17019, 1493.215088, 1497.169922, 15.818472, 0, 0, 0); // object (97)
CreateObject(17020, 1479.684814, 1479.471191, 13.815962, 0, 0, 89.9999813789); // object (98)
CreateObject(7971, 1351.403809, 1353.548340, 14.646531, 0, 0, 89.9999813789); // object (100)
CreateObject(1245, 1407.991089, 1374.995483, 70.425224, 0, 0, 0); // object (101)
CreateObject(1245, 1408.176147, 1379.527588, 70.425224, 0, 0, 0); // object (102)
CreateObject(1245, 1364.743774, 1572.995972, 40.434788, 0, 0, 0); // object (103)
CreateObject(1245, 1364.477295, 1583.111938, 40.434788, 0, 0, 0); // object (104)
CreateObject(1245, 1364.760986, 1576.172119, 40.434788, 0, 0, 0); // object (105)
CreateObject(1245, 1365.278442, 1579.338135, 40.434788, 0, 0, 0); // object (106)
CreateObject(1260, 1463.115112, 1769.831665, 22.693155, 0, 0, 89.9999813789); // object (107)
CreateObject(1312, 1470.063843, 1720.145142, 14.008887, 0, 0, 0); // object (108)
CreateObject(1444, 1457.790039, 1769.313354, 10.617188, 0, 0, 0); // object (109)
CreateObject(1540, 1470.215088, 1765.319214, 14.678295, 0, 0, 89.9999813789); // object (110)
CreateObject(18568, 1460.964966, 1834.020996, 10.601507, 0, 0, 0); // object (111)
CreateObject(18569, 1470.325195, 1829.930786, 11.138590, 0, 0, 0); // object (112)
CreateObject(18569, 1485.229126, 1835.061646, 11.138590, 0, 0, 0); // object (113)
CreateObject(18569, 1465.191528, 1816.747681, 11.138590, 0, 0, 0); // object (114)
CreateObject(18569, 1458.626587, 1812.184082, 11.138590, 0, 0, 0); // object (115)
CreateObject(18569, 1484.646240, 1817.908081, 11.138590, 0, 0, 0); // object (116)
CreateObject(18569, 1471.238525, 1806.557373, 11.138590, 0, 0, 0); // object (117)
CreateObject(18569, 1495.349854, 1806.255615, 11.138590, 0, 0, 0); // object (118)
CreateObject(18569, 1502.908936, 1828.835815, 11.146402, 0, 0, 0); // object (119)
CreateObject(18569, 1451.863892, 1830.081787, 11.139076, 0, 0, 0); // object (120)
CreateObject(969, 1369.499268, 1763.364136, 9.987190, 0, 0, 0); // object (121)
CreateObject(969, 1378.350586, 1763.457520, 9.987190, 0, 0, 0); // object (122)
CreateObject(969, 1387.163940, 1763.489258, 9.987190, 0, 0, 0); // object (123)
CreateObject(969, 1396.055542, 1763.522461, 9.987190, 0, 0, 0); // object (124)
CreateObject(969, 1408.500732, 1763.719116, 9.987190, 0, 0, 89.9999813789); // object (125)
CreateObject(969, 1408.950317, 1776.368042, 9.987190, 0, 0, 180.000020054); // object (126)
CreateObject(969, 1400.114868, 1776.267334, 9.987190, 0, 0, 180.000020054); // object (127)
CreateObject(969, 1391.302368, 1776.255371, 9.987190, 0, 0, 180.000020054); // object (128)
CreateObject(969, 1382.483154, 1776.193481, 9.987190, 0, 0, 179.999962758); // object (129)
CreateObject(969, 1369.468750, 1763.563599, 9.987190, 0, 0, 89.9999813789); // object (130)
CreateObject(969, 1368.806152, 1770.895752, 9.987190, 0, 0, 44.9999906894); // object (132)
CreateObject(969, 1402.346313, 1762.476685, 9.987190, 0, 0, 22.4999953447); // object (133)
CreateObject(969, 1409.609619, 1771.103882, 9.987190, 0, 0, 134.999972068); // object (134)
CreateObject(1682, 1336.898926, 1790.843750, 16.274540, 0, 0, 270.000001432); // object (135)
CreateObject(1479, 1401.550049, 1769.550049, 11.225307, 0, 0, -89.9999813789); // object (136)
CreateObject(1479, 1376.000732, 1769.953491, 11.225307, 0, 0, 89.9999813789); // object (137)
CreateObject(982, 1365.341675, 1769.029053, 10.503867, 0, 0, 0); // object (138)
CreateObject(982, 1378.531616, 1755.793213, 10.503867, 0, 0, 89.9999813789); // object (139)
CreateObject(982, 1404.104492, 1755.719971, 10.503867, 0, 0, 89.9999813789); // object (140)
CreateObject(982, 1416.802002, 1768.343384, 10.503867, 0, 0, 0); // object (141)
CreateObject(982, 1403.458496, 1781.383667, 10.496541, 0, 0, 89.9999813789); // object (143)
CreateObject(982, 1378.088867, 1781.359497, 10.496541, 0, 0, 89.9999813789); // object (144)
CreateObject(1634, 1368.359497, 1505.609131, 11.117630, 0, 0, 180.000020054); // object (146)
CreateObject(1634, 1362.098877, 1506.512207, 11.117630, 0, 0, 168.749993733); // object (147)
CreateObject(18060, 1444.173096, 1491.106445, 47.936817, 0, 0, 0); // object (148)
CreateObject(18060, 1443.438477, 1496.576172, 47.936207, 0, 0, 0); // object (149)
CreateObject(643, 1452.562866, 1505.276611, 46.622284, 0, 0, 0); // object (150)
CreateObject(17511, 1403.702271, 1513.960449, 195.231171, 0, 0, 0); // object (152)
CreateObject(3988, 1349.238403, 1499.095825, 216.229492, 0, 0, 0); // object (153)
CreateObject(3988, 1451.211060, 1507.266235, 218.044250, 0, 0, 0); // object (154)
CreateObject(3988, 1670.253540, 1502.114258, 29.387850, 0, 0, -33.750021665); // object (155)
CreateObject(3988, 1655.767334, 1409.593384, 31.759581, 0, 0, 22.4999953447); // object (156)
CreateObject(3988, 1648.917725, 1450.140381, 37.483536, 0, 0, 0); // object (157)
CreateObject(3249, 1681.378296, 1550.266846, 20.375444, 0, 0, 89.9999813789); // object (158)
CreateObject(914, 1674.375000, 1545.314331, 25.462191, 0, 0, 0); // object (159)
CreateObject(914, 1675.626465, 1545.266846, 25.357767, 0, 0, 0); // object (160)
CreateObject(914, 1677.169678, 1545.266846, 25.492922, 0, 0, 0); // object (161)
CreateObject(914, 1678.421875, 1545.266846, 25.619829, 0, 0, 0); // object (162)
CreateObject(919, 1674.410034, 1545.289063, 26.557373, 0, 0, 0); // object (163)
CreateObject(919, 1678.061523, 1545.241577, 26.785954, 0, 0, 0); // object (164)
CreateObject(919, 1676.601685, 1545.241577, 26.523968, 0, 0, 0); // object (165)
CreateObject(18266, 1427.698853, 1289.679565, 14.403174, 0, 0, 180.000020054); // object (166)
CreateObject(1542, 1427.337158, 1287.403931, 11.401099, 0, 0, 0); // object (167)
CreateObject(1842, 1423.792725, 1304.722534, 10.947375, 0, 0, 0); // object (168)
CreateObject(1843, 1423.580688, 1297.667969, 10.535608, 0, 0, 0); // object (169)
CreateObject(643, 1425.723022, 1295.102539, 11.021941, 0, 0, 0); // object (170)
CreateObject(643, 1424.826294, 1291.001831, 11.090108, 0, 0, 0); // object (171)

//-----------Vozila------------//

CreateVehicle(522, 1306.538330, 1279.499146, 10.480690, 360, -1, -1, 300); // spawnpoint (1)
CreateVehicle(522, 1310.379028, 1279.728271, 10.480690, 360, -1, -1, 300); // spawnpoint (2)
CreateVehicle(522, 1313.759277, 1279.343628, 10.480690, 360, -1, -1, 300); // spawnpoint (3)
CreateVehicle(522, 1317.071655, 1279.627808, 10.480690, 360, -1, -1, 300); // spawnpoint (4)
CreateVehicle(522, 1319.883545, 1280.028076, 10.480690, 360, -1, -1, 300); // spawnpoint (5)
CreateVehicle(522, 1323.293335, 1279.864746, 10.480690, 360, -1, -1, 300); // spawnpoint (6)
CreateVehicle(522, 1326.394775, 1279.808594, 10.480691, 360, -1, -1, 300); // spawnpoint (7)
CreateVehicle(522, 1329.290894, 1279.639893, 10.480690, 360, -1, -1, 300); // spawnpoint (8)
CreateVehicle(522, 1283.534790, 1287.406250, 10.480690, 271, -1, -1, 300); // spawnpoint (9)
CreateVehicle(522, 1283.664063, 1291.661621, 10.480690, 271, -1, -1, 300); // spawnpoint (10)
CreateVehicle(522, 1283.671021, 1294.718872, 10.480690, 271, -1, -1, 300); // spawnpoint (11)
CreateVehicle(522, 1283.325195, 1297.806885, 10.480690, 282, -1, -1, 300); // spawnpoint (12)
CreateVehicle(522, 1283.798706, 1300.750000, 10.480690, 271, -1, -1, 300); // spawnpoint (13)
CreateVehicle(522, 1283.172729, 1304.852295, 10.480690, 271, -1, -1, 300); // spawnpoint (14)
CreateVehicle(522, 1283.735352, 1307.734863, 10.480690, 271, -1, -1, 300); // spawnpoint (15)
CreateVehicle(522, 1283.443726, 1310.575562, 10.480690, 271, -1, -1, 300); // spawnpoint (16)
CreateVehicle(522, 1507.142090, 1365.637939, 69.986275, 360, -1, -1, 300); // spawnpoint (17)
CreateVehicle(522, 1502.985352, 1365.784790, 69.986275, 360, -1, -1, 300); // spawnpoint (18)
CreateVehicle(522, 1498.234985, 1365.447632, 69.986275, 360, -1, -1, 300); // spawnpoint (19)
CreateVehicle(522, 1435.534912, 1413.135864, 110.558243, 271, -1, -1, 300); // spawnpoint (20)
CreateVehicle(522, 1435.550293, 1416.087036, 110.558243, 271, -1, -1, 300); // spawnpoint (21)
CreateVehicle(522, 1435.517456, 1419.401123, 110.558243, 271, -1, -1, 300); // spawnpoint (22)
CreateVehicle(522, 1482.145386, 1579.850098, 39.607594, 78, -1, -1, 300); // spawnpoint (23)
CreateVehicle(522, 1481.841553, 1576.485107, 39.607594, 89, -1, -1, 300); // spawnpoint (24)
CreateVehicle(522, 1481.552856, 1572.959961, 39.607594, 89, -1, -1, 300); // spawnpoint (25)
CreateVehicle(522, 1371.410156, 1563.417603, 39.607594, 271, -1, -1, 300); // spawnpoint (26)
CreateVehicle(522, 1368.956543, 1591.165527, 39.607594, 270, -1, -1, 300); // spawnpoint (27)
    return 1;
}

strtok(const string[], &index)
{
    new length = strlen(string);
    while ((index < length) && (string[index] <= ' '))
    {
        index++;
    }

    new offset = index;
    new result[20];
    while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
    {
        result[index - offset] = string[index];
        index++;
    }
    result[index - offset] = EOS;
    return result;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
  new string[128];
  format(string, sizeof(string), "Ulazis u vozilo %i",vehicleid);
  SendClientMessage(playerid, 0xFFFFFFFF, string);
  return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
  new string[128];
  format(string, sizeof(string), "Izlazis iz vozila %i", vehicleid);
  SendClientMessage(playerid, 0xFFFFFFFF, string);
  return 1;
}

Indent it yourself.
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Old 24/01/2010, 02:47 PM   #7
mansonh
Gangsta
 
Join Date: Jun 2009
Posts: 602
Reputation: 0
Default Re: CreateObject and CreateVehicle

Already posted, or you can separate your objects leaving them at the bottom.

Ok do this:

public OnGameModeInit()
{
.......
createStuff();
return 1;
}

put this function around your create functions
stock createStuff()
{

CreateObject(1309, 1712.304688, 1606.560791, 21.687422, 0, 0, -22.4999953447); // object
......
CreateVehicle(522, 1368.956543, 1591.165527, 39.607594, 270, -1, -1, 300); // spawnpoint (27)
}
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Old 24/01/2010, 02:47 PM   #8
nastoe
Big Clucker
 
Join Date: Sep 2009
Posts: 150
Reputation: 0
Default Re: CreateObject and CreateVehicle

OMG thanksss
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Old 29/01/2012, 10:03 PM   #9
Twix[KDZ]
Little Clucker
 
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Join Date: Aug 2011
Location: Norway
Posts: 41
Reputation: 0
Default Re: CreateObject and CreateVehicle

Man. Isee u got #pragma tabsize 0... U know that doesnt help you. It just tells the script to ignore the warnings/errors . In my case, it does, iono bout u Just sayin
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