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Old 31/01/2012, 04:18 AM   #1
Hard`
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Default Canny Bus Group`



# Simples Rodoviária feita em menos de 30 minutos, aceito todos os tipos de crítica, elogios e sugestões para futuras versões.


ScreenShots













Objetos:

pawn Code:
F_CreateObject(1444,1022.50000000,-1359.00000000,13.39999962,0.00000000,0.00000000,0.00000000); //object(dyn_street_sign_2) (1)
F_CreateObject(3460,999.29998779,-1369.90002441,15.50000000,0.00000000,0.00000000,0.00000000); //object(vegaslampost) (1)
F_CreateObject(3460,1017.90002441,-1369.90002441,15.60000038,0.00000000,0.00000000,0.00000000); //object(vegaslampost) (2)
F_CreateObject(1342,1026.90002441,-1339.09997559,13.80000019,0.00000000,0.00000000,208.00000000); //object(noodlecart_prop) (1)
F_CreateObject(1341,1028.19995117,-1355.90002441,13.69999981,0.00000000,0.00000000,180.00000000); //object(icescart_prop) (1)
F_CreateObject(1216,1029.59997559,-1351.90002441,13.39999962,0.00000000,0.00000000,271.99902344); //object(phonebooth1) (2)
F_CreateObject(1211,1018.79998779,-1370.00000000,13.00000000,0.00000000,0.00000000,0.00000000); //object(fire_hydrant) (1)
F_CreateObject(1571,1028.50000000,-1343.90002441,13.89999962,0.00000000,0.00000000,270.00000000); //object(cj_noodle_1) (1)
F_CreateObject(1367,1023.20001221,-1352.40002441,13.39999962,0.00000000,0.00000000,0.00000000); //object(cj_postbox) (1)
F_CreateObject(955,1029.69995117,-1358.19995117,13.00000000,0.00000000,0.00000000,270.00000000); //object(cj_ext_sprunk) (1)
F_CreateObject(2670,1025.09997559,-1355.90002441,12.80000019,0.00000000,0.00000000,0.00000000); //object(proc_rubbish_1) (1)
F_CreateObject(2670,1024.00000000,-1338.80004883,12.80000019,0.00000000,0.00000000,0.00000000); //object(proc_rubbish_1) (2)
F_CreateObject(1264,1016.90002441,-1335.80004883,13.00000000,0.00000000,0.00000000,0.00000000); //object(blackbag1) (1)
F_CreateObject(1264,1017.09997559,-1336.69995117,13.00000000,0.00000000,0.00000000,0.00000000); //object(blackbag1) (2)
F_CreateObject(2921,999.20001221,-1385.50000000,20.10000038,0.00000000,0.00000000,0.00000000); //object(kmb_cam) (1)
F_CreateObject(2921,1030.09997559,-1359.90002441,18.20000076,0.00000000,0.00000000,0.00000000); //object(kmb_cam) (2)
F_CreateObject(8674,1003.09997559,-1332.40002441,13.80000019,0.00000000,0.00000000,0.00000000); //object(csrsfence02_lvs) (2)
F_CreateObject(8674,992.79998779,-1332.40002441,13.80000019,0.00000000,0.00000000,0.00000000); //object(csrsfence02_lvs) (3)
F_CreateObject(8674,992.59997559,-1332.40002441,13.80000019,0.00000000,0.00000000,0.00000000); //object(csrsfence02_lvs) (4)
F_CreateObject(8674,1013.50000000,-1332.40002441,13.89999962,0.00000000,0.00000000,0.00000000); //object(csrsfence02_lvs) (6)
F_CreateObject(18284,1003.00000000,-1336.40002441,15.19999981,0.00000000,0.00000000,270.00000000); //object(cw_tscanopy) (1)
F_CreateObject(2792,997.59997559,-1340.59997559,17.70000076,0.00000000,0.00000000,0.00000000); //object(cj_air_d_1) (1)
F_CreateObject(2793,1002.90002441,-1340.59997559,17.70000076,0.00000000,0.00000000,0.00000000); //object(cj_air_d_2) (1)
F_CreateObject(2794,1008.70001221,-1340.59997559,17.70000076,0.00000000,0.00000000,0.00000000); //object(cj_air_d_3) (1)
F_CreateObject(10837,1003.59997559,-1393.09997559,16.50000000,0.00000000,0.00000000,164.00000000); //object(ap_bigsign_sfse) (1)
F_CreateObject(3920,1007.00000000,-1372.00000000,18.39999962,0.00000000,0.00000000,0.00000000); //object(lib_veg3) (1)
F_CreateObject(3920,1021.20001221,-1372.00000000,18.50000000,0.00000000,0.00000000,0.00000000); //object(lib_veg3) (2)
F_CreateObject(967,998.40002441,-1385.69995117,12.10000038,0.00000000,0.00000000,272.00000000); //object(bar_gatebox01) (1)
F_CreateObject(2984,1032.69995117,-1367.00000000,13.89999962,0.00000000,0.00000000,0.00000000); //object(portaloo) (1)
F_CreateObject(2984,1032.69995117,-1368.40002441,13.89999962,0.00000000,0.00000000,0.00000000); //object(portaloo) (2)
F_CreateObject(2984,1032.69995117,-1369.80004883,13.89999962,0.00000000,0.00000000,0.00000000); //object(portaloo) (5)
F_CreateObject(2984,1032.69995117,-1371.19995117,13.89999962,0.00000000,0.00000000,0.00000000); //object(portaloo) (6)
F_CreateObject(1256,1029.19995117,-1348.59997559,13.39999962,0.00000000,0.00000000,0.00000000); //object(stonebench1) (1)
F_CreateObject(1432,1024.00000000,-1342.09997559,12.69999981,0.00000000,0.00000000,0.00000000); //object(dyn_table_2) (1)
F_CreateObject(1432,1025.40002441,-1346.59997559,12.69999981,0.00000000,0.00000000,0.00000000); //object(dyn_table_2) (2)
F_CreateObject(1810,1027.90002441,-1344.80004883,13.00000000,0.00000000,0.00000000,264.00000000); //object(cj_foldchair) (1)
F_CreateObject(3430,1025.19995117,-1365.80004883,14.19999981,0.00000000,0.00000000,0.00000000); //object(vegasbooth01) (2)
F_CreateObject(1231,1025.09997559,-1365.80004883,11.39999962,0.00000000,0.00000000,0.00000000); //object(streetlamp2) (3)
F_CreateObject(8674,1023.90002441,-1332.40002441,13.89999962,0.00000000,0.00000000,0.00000000); //object(csrsfence02_lvs) (7)
F_CreateObject(8674,1024.69921875,-1332.39941406,13.89999962,0.00000000,0.00000000,0.00000000); //object(csrsfence02_lvs) (9)
F_CreateObject(8674,1030.00000000,-1337.69995117,13.89999962,0.00000000,0.00000000,272.00000000); //object(csrsfence02_lvs) (10)
F_CreateObject(8674,987.40002441,-1337.59997559,13.80000019,0.00000000,0.00000000,90.00000000); //object(csrsfence02_lvs) (11)
F_CreateObject(2851,1025.69995117,-1346.80004883,13.30000019,0.00000000,0.00000000,0.00000000); //object(gb_kitchdirt05) (1)
F_CreateObject(2829,1025.09997559,-1346.80004883,13.30000019,0.00000000,0.00000000,0.00000000); //object(gb_platedirty02) (1)
F_CreateObject(2850,1024.09997559,-1342.09997559,13.30000019,0.00000000,0.00000000,0.00000000); //object(gb_kitchdirt04) (1)
F_CreateObject(1250,997.40002441,-1385.90002441,13.19999981,0.00000000,0.00000000,272.00000000); //object(smashbarpost) (1)
F_CreateObject(1374,997.50000000,-1385.80004883,13.19999981,0.00000000,0.00000000,90.00000000); //object(traincross2) (2)
F_CreateObject(18284,1006.70001221,-1373.80004883,14.69999981,0.00000000,0.00000000,180.00000000); //object(cw_tscanopy) (3)
F_CreateObject(2797,1006.50000000,-1364.09997559,17.29999924,0.00000000,0.00000000,0.00000000); //object(cj_air_d_5) (3)
F_CreateObject(3526,1011.70001221,-1400.50000000,12.10000038,0.00000000,0.00000000,0.00000000); //object(vegasairportlight) (9)
F_CreateObject(3526,1008.90002441,-1400.40002441,12.10000038,0.00000000,0.00000000,0.00000000); //object(vegasairportlight) (10)
F_CreateObject(3526,1005.90002441,-1400.50000000,12.10000038,0.00000000,0.00000000,0.00000000); //object(vegasairportlight) (11)
F_CreateObject(3526,1002.79998779,-1400.50000000,12.10000038,0.00000000,0.00000000,0.00000000); //object(vegasairportlight) (12)
F_CreateObject(3526,999.70001221,-1400.50000000,12.10000038,0.00000000,0.00000000,0.00000000); //object(vegasairportlight) (13)
F_CreateObject(3526,996.50000000,-1400.50000000,12.10000038,0.00000000,0.00000000,0.00000000); //object(vegasairportlight) (14)
F_CreateObject(3526,993.59997559,-1400.40002441,12.10000038,0.00000000,0.00000000,0.00000000); //object(vegasairportlight) (15)
F_CreateObject(3526,989.79998779,-1400.50000000,12.10000038,0.00000000,0.00000000,0.00000000); //object(vegasairportlight) (16)
F_CreateObject(3526,986.90002441,-1400.40002441,12.10000038,0.00000000,0.00000000,0.00000000); //object(vegasairportlight) (17)
F_CreateObject(3526,984.00000000,-1400.40002441,12.10000038,0.00000000,0.00000000,0.00000000); //object(vegasairportlight) (18)
F_CreateObject(3526,981.00000000,-1400.50000000,12.10000038,0.00000000,0.00000000,0.00000000); //object(vegasairportlight) (19)
F_CreateObject(3526,978.00000000,-1400.40002441,12.19999981,0.00000000,0.00000000,0.00000000); //object(vegasairportlight) (20)
F_CreateObject(3460,1016.79998779,-1342.19995117,16.79999924,0.00000000,0.00000000,90.00000000); //object(vegaslampost) (3)
F_CreateObject(8674,1032.19995117,-1384.59997559,13.89999962,0.00000000,0.00000000,0.00000000); //object(csrsfence02_lvs) (9)
Total de objetos: 63


# Objetos estão em Fallout's Object Streamer, você pode baixa-lo ou converte-lo para o formato que você quiser.




Veículos:

pawn Code:
AddStaticVehicleEx(431,1002.90002441,-1338.50000000,13.39999962,180.00000000,-1,-1,15); //Bus
AddStaticVehicleEx(431,1008.50000000,-1338.50000000,13.39999962,180.00000000,-1,-1,15); //Bus
AddStaticVehicleEx(431,997.40002441,-1338.59997559,13.39999962,180.00000000,-1,-1,15); //Bus
AddStaticVehicleEx(431,1006.59997559,-1366.00000000,13.39999962,359.99450684,-1,-1,15); //Bus
Total de veículos: 4




# Gostou? Estava a procura desse mapa? por favor dê-me reputation, clicando na ao lado esquerdo.
# Por favor, vai usar esse mapa no seu servidor? Dê os devidos créditos.



Créditos:

Criação Geral - Hard`
Agradecimento a - AlieN_

Last edited by Hard`; 03/02/2012 at 12:16 AM.
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Old 31/01/2012, 11:46 AM   #2
4LiSs0N
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Default Re: Canny Bus Group`

Bom trabalho
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Old 31/01/2012, 11:56 AM   #3
Kuddy
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Default Re: Respuesta: Canny Bus Group`

Hey guy, nao esta mal, so que nao sei o que uma garagem de onibus faz enfiada em um beco ariirairia

Quote:
Originally Posted by Johnny Klebitz View Post
Cara, legal, tava tanto a procura daquele olho de gato, sabe oq e ne? Aquela luz vermelha que fica na rua, se vc me passar o id do objeto +rep
3526
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Old 31/01/2012, 11:57 AM   #4
henrique_wwi
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Default Respuesta: Canny Bus Group`

Parabéns
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O que para alguns é impossível, para nós é diversão. O que para alguns é diversão, para outros é trabalho. Mas inevitavelmente, para todos é uma paixão.... Tudo o que precisamos Tempo e paciência . Quebrar a barreira do impossível é a nossa função, e fazemos isso por puro prazer e satisfação. Script pelo Prazer e não Pelo dinheiro!!By:Todo_Poderoso
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Old 31/01/2012, 02:31 PM   #5
Hard`
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Default Re: Canny Bus Group`

Valeu pelos comentários.

Quote:
Originally Posted by Johnny Klebitz
Cara, legal, tava tanto a procura daquele olho de gato, sabe oq e ne? Aquela luz vermelha que fica na rua, se vc me passar o id do objeto +rep
Nome do objeto: vegasairportlight
ID: 3526
Categoria: Airport and Aircraft Objects
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Old 31/01/2012, 06:17 PM   #6
Rodrigo_FusioN
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Default Re : Canny Bus Group`

Legal, todo mapa tem sua utilidade.
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Old 02/02/2012, 02:19 AM   #7
Blacknot
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Default Re: Canny Bus Group`

Cool.
Estava a procura de uma rodovíaria
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Old 02/02/2012, 02:35 AM   #8
dPlaYer_
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Default Re: Canny Bus Group`

Goztei -q'
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Old 02/02/2012, 04:06 AM   #9
Hard`
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Default Re: Canny Bus Group`

Valeu
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Old 02/02/2012, 12:25 PM   #10
[NVC]Eduardo
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Default Re: Canny Bus Group`

Bom trabalho.
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