SA-MP Forums

Go Back   SA-MP Forums > SA-MP Scripting and Plugins > Filterscripts > Maps

Reply
 
Thread Tools Display Modes
Old 22/04/2014, 05:29 AM   #1
Reebok1
Big Clucker
 
Reebok1's Avatar
 
Join Date: Nov 2013
Location: < Pakistan >
Posts: 146
Reputation: 10
Exclamation Restaurant + Bar (good for RP)

Hello ! This is my second map.
Working Time : 2 hours
Please REP me and Comment this Thread

<Pictures>:



<Pawno Code>:
Code:
CreateObject(18462,1287.5000000,-1867.3000000,14.3000000,0.0000000,0.0000000,0.0000000); //object(cs_detrok10) (1)
CreateObject(18462,1287.5000000,-1876.3000000,14.3000000,0.0000000,0.0000000,0.0000000); //object(cs_detrok10) (2)
CreateObject(18462,1305.0000000,-1875.9000000,14.3000000,0.0000000,0.0000000,0.0000000); //object(cs_detrok10) (3)
CreateObject(18462,1305.0000000,-1867.1000000,14.3000000,0.0000000,0.0000000,0.0000000); //object(cs_detrok10) (4)
CreateObject(18462,1292.3000488,-1880.5999756,14.3000002,0.0000000,0.0000000,90.0000000); //object(cs_detrok10) (5)
CreateObject(18462,1300.4000000,-1880.6000000,14.3000000,0.0000000,0.0000000,90.0000000); //object(cs_detrok10) (6)
CreateObject(18462,1289.1000000,-1862.4000000,14.3000000,0.0000000,0.0000000,90.0000000); //object(cs_detrok10) (7)
CreateObject(18462,1301.2998047,-1862.4003906,14.3000002,0.0000000,0.0000000,90.0000000); //object(cs_detrok10) (8)
CreateObject(9601,1295.4004000,-1862.4004000,14.3000000,0.0000000,0.0000000,90.0000000); //object(road_sfw15) (1)
CreateObject(3915,1303.5996000,-1867.1299000,16.0000000,0.0000000,90.0000000,0.0000000); //object(snowover03) (2)
CreateObject(3915,1300.5000000,-1875.7002000,16.0000000,0.0000000,90.0000000,0.0000000); //object(snowover03) (3)
CreateObject(3915,1297.0000000,-1875.7000000,16.0000000,0.0000000,90.0000000,0.0000000); //object(snowover03) (4)
CreateObject(3915,1293.7002000,-1875.7002000,16.0000000,0.0000000,90.0000000,0.0000000); //object(snowover03) (5)
CreateObject(3915,1291.0996000,-1875.7002000,16.0000000,0.0000000,90.0000000,0.0000000); //object(snowover03) (6)
CreateObject(3915,1289.0996000,-1875.7002000,16.0000000,0.0000000,90.0000000,0.0000000); //object(snowover03) (7)
CreateObject(3915,1300.2000000,-1867.1300000,16.0000000,0.0000000,90.0000000,0.0000000); //object(snowover03) (8)
CreateObject(3915,1296.9000000,-1867.1300000,16.0000000,0.0000000,90.0000000,0.0000000); //object(snowover03) (9)
CreateObject(3915,1288.7998000,-1867.1299000,16.0000000,0.0000000,90.0000000,0.0000000); //object(snowover03) (10)
CreateObject(3915,1294.1999512,-1867.1300049,16.0000000,0.0000000,90.0000000,0.0000000); //object(snowover03) (11)
CreateObject(3915,1291.2000000,-1867.1300000,16.0000000,0.0000000,90.0000000,0.0000000); //object(snowover03) (12)
CreateObject(14877,1303.5996000,-1877.5000000,13.9800000,0.0000000,0.0000000,269.9995100); //object(michelle-stairs) (1)
CreateObject(18462,1305.0000000,-1875.9004000,14.3000000,0.0000000,0.0000000,0.0000000); //object(cs_detrok10) (9)
CreateObject(970,1301.8000000,-1862.4000000,16.6000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (1)
CreateObject(970,1298.9000000,-1862.4000000,16.6000000,0.0000000,0.0000000,359.9950000); //object(fencesmallb) (2)
CreateObject(970,1294.9000000,-1862.4000000,16.6000000,0.0000000,0.0000000,359.9945100); //object(fencesmallb) (3)
CreateObject(970,1291.0000000,-1862.4004000,16.6000000,0.0000000,0.0000000,359.9890100); //object(fencesmallb) (4)
CreateObject(1361,1304.3000000,-1862.9000000,16.7999990,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (1)
CreateObject(1361,1288.2000000,-1862.9000000,16.7999990,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (2)
CreateObject(970,1290.5996000,-1880.5000000,16.6000000,0.0000000,0.0000000,359.9890100); //object(fencesmallb) (5)
CreateObject(970,1294.7000000,-1880.5000000,16.6000000,0.0000000,0.0000000,359.9945100); //object(fencesmallb) (6)
CreateObject(970,1298.8000000,-1880.5000000,16.6000000,0.0000000,0.0000000,359.9945100); //object(fencesmallb) (7)
CreateObject(970,1302.9000000,-1880.5000000,16.6000000,0.0000000,0.0000000,359.9945100); //object(fencesmallb) (8)
CreateObject(1361,1287.9000000,-1880.1000000,16.7999990,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (3)
CreateObject(970,1287.4000000,-1878.5000000,16.6000000,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (9)
CreateObject(970,1304.9000000,-1871.3000000,16.6000000,0.0000000,0.0000000,359.9945100); //object(fencesmallb) (10)
CreateObject(1361,1302.3000000,-1871.8000000,16.7999990,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop2) (4)
CreateObject(970,1302.0000000,-1874.4000000,16.6000000,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (11)
CreateObject(18462,1301.9000000,-1877.6000000,14.3000000,0.0000000,0.0000000,358.0000000); //object(cs_detrok10) (9)
CreateObject(1364,1300.3000000,-1861.4000000,13.3000000,0.0000000,0.0000000,180.0000000); //object(cj_bush_prop) (1)
CreateObject(1364,1290.8000000,-1861.4000000,13.3000000,0.0000000,0.0000000,179.9945100); //object(cj_bush_prop) (2)
CreateObject(18070,1294.2000000,-1879.7000000,13.0000000,0.0000000,0.0000000,180.0000000); //object(gap_counter) (1)
CreateObject(18077,1293.6000000,-1874.5000000,13.1000000,0.0000000,0.0000000,270.0000000); //object(din_donut_furn) (1)
CreateObject(18092,1289.0000000,-1874.0000000,16.6000000,0.0000000,0.0000000,270.0000000); //object(ammun3_counter) (1)
CreateObject(14467,1303.5000000,-1870.3000000,18.7999990,0.0000000,0.0000000,270.0000000); //object(carter_statue) (1)
CreateObject(970,1304.9000000,-1868.9000000,16.6000000,0.0000000,0.0000000,359.9945100); //object(fencesmallb) (12)
CreateObject(1432,1291.7000000,-1866.5000000,16.1000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (1)
CreateObject(1432,1300.7000000,-1866.2000000,16.1000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (2)
CreateObject(1432,1296.2998000,-1865.5000000,16.1000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (3)
CreateObject(1825,1297.5000000,-1873.2000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(kb_table_chairs1) (4)
CreateObject(1825,1297.4000000,-1869.8000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(kb_table_chairs1) (5)
CreateObject(1825,1297.2000000,-1866.2000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(kb_table_chairs1) (6)
CreateObject(2773,1296.3000000,-1861.1000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(cj_airprt_bar) (1)
CreateObject(2773,1294.4004000,-1861.2002000,13.1000000,0.0000000,0.0000000,0.0000000); //object(cj_airprt_bar) (2)
CreateObject(2773,1303.0000000,-1870.1000000,16.6000000,0.0000000,0.0000000,0.0000000); //object(cj_airprt_bar) (3)
CreateObject(18623,1295.4000000,-1864.1300000,12.4700000,0.0000000,90.0000000,90.0000000); //object(cs_landbit_68_a) (1)
CreateObject(18623,1295.4000000,-1867.6000000,12.4800000,0.0000000,90.0000000,90.0000000); //object(cs_landbit_68_a) (2)
CreateObject(18623,1295.4000000,-1870.2000000,12.4700000,0.0000000,90.0000000,90.0000000); //object(cs_landbit_68_a) (3)
CreateObject(18623,1295.4004000,-1873.4004000,12.4800000,0.0000000,90.0000000,90.0000000); //object(cs_landbit_68_a) (4)
CreateObject(1825,1292.9000000,-1873.1000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(kb_table_chairs1) (7)
CreateObject(1825,1293.0000000,-1869.9000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(kb_table_chairs1) (8)
CreateObject(1825,1293.3000000,-1865.9000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(kb_table_chairs1) (10)
CreateObject(3660,1300.9000000,-1882.6000000,14.9000000,0.0000000,0.0000000,268.0000000); //object(lasairfbed_las) (1)
CreateObject(1432,1296.5000000,-1869.6000000,16.1000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (3)
CreateObject(643,1294.6000000,-1877.6000000,16.6000000,0.0000000,0.0000000,0.0000000); //object(kb_chr_tbl_test) (1)
CreateObject(643,1298.8000000,-1873.7000000,16.6000000,0.0000000,0.0000000,0.0000000); //object(kb_chr_tbl_test) (3)
CreateObject(643,1294.5000000,-1873.8000000,16.6000000,0.0000000,0.0000000,0.0000000); //object(kb_chr_tbl_test) (4)
CreateObject(642,1298.7002000,-1873.7998000,17.5000000,0.0000000,0.0000000,0.0000000); //object(kb_canopy_test) (1)
CreateObject(642,1294.4000000,-1873.8800000,17.5000000,0.0000000,0.0000000,0.0000000); //object(kb_canopy_test) (2)
CreateObject(642,1294.6000000,-1877.7000000,17.5000000,0.0000000,0.0000000,0.0000000); //object(kb_canopy_test) (3)
CreateObject(2682,1296.6000000,-1869.4000000,16.9000000,0.0000000,0.0000000,0.0000000); //object(pizza_menu) (1)
CreateObject(2453,1288.8000000,-1872.0000000,17.5000000,0.0000000,0.0000000,0.0000000); //object(cj_pizza_dispf) (2)
CreateObject(2427,1288.6000000,-1876.0000000,17.1000000,0.0000000,0.0000000,90.0000000); //object(cj_ff_juice_l) (1)
CreateObject(1582,1289.3000000,-1875.0000000,17.1000000,0.0000000,0.0000000,0.0000000); //object(pizzabox) (1)
CreateObject(1582,1289.6000000,-1873.8000000,17.1000000,0.0000000,0.0000000,0.0000000); //object(pizzabox) (2)
CreateObject(1514,1295.7000000,-1878.1000000,13.8000000,0.0000000,0.0000000,180.0000000); //object(dyn_ff_till) (1)
CreateObject(1775,1288.0000000,-1870.4000000,17.2000010,0.0000000,0.0000000,90.0000000); //object(cj_sprunk1) (1)
CreateObject(12846,1285.7000000,-1878.5000000,15.9000000,0.0000000,0.0000000,314.0000000); //object(otb_sign) (1)
CreateObject(1502,1294.6000000,-1862.4000000,12.6000000,0.0000000,0.0000000,0.0000000); //object(gen_doorint04) (1)
CreateObject(642,1291.7000000,-1866.5000000,17.6000000,0.0000000,0.0000000,0.0000000); //object(kb_canopy_test) (1)
CreateObject(642,1296.2000000,-1865.6000000,17.6000000,0.0000000,0.0000000,0.0000000); //object(kb_canopy_test) (1)
CreateObject(642,1300.7000000,-1866.2000000,17.6000000,0.0000000,0.0000000,0.0000000); //object(kb_canopy_test) (1)
CreateObject(642,1296.5000000,-1869.6000000,17.6000000,0.0000000,0.0000000,0.0000000); //object(kb_canopy_test) (1)
CreateObject(1753,1304.4000000,-1864.6000000,16.1000000,0.0000000,0.0000000,270.0000000); //object(swank_couch_1) (1)
CreateObject(1753,1288.0000000,-1866.6000000,16.1000000,0.0000000,0.0000000,90.0000000); //object(swank_couch_1) (2)
CreateObject(2942,1288.0000000,-1863.4000000,13.2000000,0.0000000,0.0000000,92.0000000); //object(kmb_atm1) (1)
CreateObject(2773,1288.9000000,-1862.8000000,13.1000000,0.0000000,0.0000000,90.0000000); //object(cj_airprt_bar) (2)
CreateObject(2773,1288.9000000,-1864.0000000,13.1000000,0.0000000,0.0000000,90.0000000); //object(cj_airprt_bar) (2)
CreateObject(2770,1298.8000000,-1880.2000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(cj_cb_bin) (1)
CreateObject(2614,1294.3000000,-1880.4000000,14.7000000,0.0000000,0.0000000,180.0000000); //object(cj_us_flag) (1)
CreateObject(1622,1304.9000000,-1863.2000000,15.8000000,0.0000000,0.0000000,0.0000000); //object(nt_securecam2_01) (1)
CreateObject(11245,1287.5000000,-1863.8000000,20.7000010,0.0000000,0.0000000,0.0000000); //object(sfsefirehseflag) (1)
CreateObject(11245,1305.0000000,-1862.6000000,20.7999990,0.0000000,0.0000000,173.9969500); //object(sfsefirehseflag) (3)
CreateObject(1775,1304.9000000,-1863.2000000,13.7000000,0.0000000,0.0000000,270.0000000); //object(cj_sprunk1) (1)
CreateObject(2449,1287.9000000,-1870.7000000,12.5000000,0.0000000,0.0000000,88.0000000); //object(cj_ff_conter_5e) (1)
CreateObject(2448,1288.0000000,-1868.3000000,12.5000000,0.0000000,0.0000000,90.0000000); //object(cj_ff_conter_5d) (1)
CreateObject(1668,1291.3000000,-1879.7000000,13.7000000,0.0000000,0.0000000,0.0000000); //object(propvodkabotl1) (1)
CreateObject(1667,1293.5000000,-1877.4000000,13.6000000,0.0000000,0.0000000,0.0000000); //object(propwineglass1) (1)
CreateObject(1666,1292.4000000,-1877.5000000,13.6000000,0.0000000,0.0000000,0.0000000); //object(propbeerglass1) (1)
CreateObject(1664,1295.2000000,-1877.5000000,13.7000000,0.0000000,0.0000000,0.0000000); //object(propwinebotl2) (1)
CreateObject(1669,1291.2000000,-1877.6000000,13.7000000,0.0000000,0.0000000,0.0000000); //object(propwinebotl1) (1)
CreateObject(1661,1295.6000000,-1870.2000000,15.9000000,0.0000000,0.0000000,0.0000000); //object(htl_fan_rotate_dy) (1)
CreateObject(1551,1297.1000000,-1877.9000000,13.8000000,0.0000000,0.0000000,0.0000000); //object(dyn_wine_big) (1)
CreateObject(1544,1297.2000000,-1879.5000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(cj_beer_b_1) (1)
CreateObject(1481,1287.8000000,-1868.4000000,16.7999990,0.0000000,0.0000000,90.0000000); //object(dyn_bar_b_q) (1)

/*
Objects:104
*/
Reebok1 is offline   Reply With Quote
Old 22/04/2014, 08:24 AM   #2
Stefan10
Big Clucker
 
Join Date: Dec 2012
Posts: 98
Reputation: 19
Default Re: Restaurant + Bar (good for RP)

Remove That Horse and Its Okay D
__________________
Stefan10 is offline   Reply With Quote
Old 22/04/2014, 10:55 AM   #3
Reebok1
Big Clucker
 
Reebok1's Avatar
 
Join Date: Nov 2013
Location: < Pakistan >
Posts: 146
Reputation: 10
Default Re: Restaurant + Bar (good for RP)

Thx Horse is the Logotip
Reebok1 is offline   Reply With Quote
Old 22/04/2014, 11:24 AM   #4
Ke_NiReM
Big Clucker
 
Ke_NiReM's Avatar
 
Join Date: Nov 2012
Location: 127.0.0.1
Posts: 156
Reputation: 20
Default Re: Restaurant + Bar (good for RP)

Nice Map , i like it
__________________
Quote:
Originally Posted by Jihanz;
who is roleplay name i dont know broo

[*][MAP]Mafia Interior[*][MAP] Spawn LS [*][MAP] Hall concert for RP
Ke_NiReM is offline   Reply With Quote
Old 22/04/2014, 11:48 AM   #5
VinPure
Big Clucker
 
VinPure's Avatar
 
Join Date: Oct 2013
Location: VietNam
Posts: 167
Reputation: 86
Default Re: Restaurant + Bar (good for RP)

Nice map.
What ID object Inside Track
VinPure is offline   Reply With Quote
Old 22/04/2014, 01:00 PM   #6
Reebok1
Big Clucker
 
Reebok1's Avatar
 
Join Date: Nov 2013
Location: < Pakistan >
Posts: 146
Reputation: 10
Default Re: Restaurant + Bar (good for RP)

Quote:
Originally Posted by VinPure View Post
Nice map.
What ID object Inside Track
" Inside Track " = obt_sign (SA:MP 0.3c Object)(Addons for MTA ) REP Me?

And Thanks All for good Comment
Reebok1 is offline   Reply With Quote
Old 22/04/2014, 02:03 PM   #7
MpK
Gangsta
 
MpK's Avatar
 
Join Date: Feb 2013
Posts: 676
Reputation: 169
Default Re: Restaurant + Bar (good for RP)

Good job although it is always advisable to vary the texture of the interior/exterior wall.

Keep it up!
MpK is online now   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off


Similar Threads
Thread Thread Starter Forum Replies Last Post
[Map] Restaurant Stone_007 Maps 6 04/12/2013 08:53 AM
[Map] Restaurant and bar Dario96 Maps 9 19/05/2013 05:17 PM
[Map] The Restaurant Vin Diesel Maps 4 27/11/2012 04:39 PM
[Map] Restaurant in LS (Good for RP's) Matz Maps 10 12/03/2012 10:01 PM
[Map] Restaurant, Pub BigTics Maps 4 06/11/2011 05:53 PM


All times are GMT. The time now is 12:17 PM.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2020, Jelsoft Enterprises Ltd.