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Old 30/10/2016, 11:58 PM   #1
OstGot
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Default [Mapping] Ultimate Creator - object, vehicle, actor editor (and more)



Ultimate Creator

It is an advanced object, vehicle, actor editor (full list below), which can work right in the game!
Editing: Objects, Vehicles, Actors, Pickups, Checkpoints, Map-icons, Gang zones, 3D texts.

Features:
  • Editing from the game
    To do this, you just need to connect the filterscript
  • Mapping for several players
    Ability to mapping for several persons in the same time
  • New editor from scratch
    Editor written entirely from scratch, 0.3e editor is not used
  • Advanced vehicle (since v1.1.0) and actor (since v1.3.3) configuration
    Ability to tune all created vehicles and set animations for any created actors
  • Editing attached objects and 3D texts (since v1.2.0)
    Ability to edit attached objects and 3D texts to vehicles, players and other objects
  • Copying default objects
    You can copy default map objects by simply clicking on them
  • Deleting default objects (since v1.3.0)
    You can also delete default map objects by simply clicking on them
  • Change textures and material text of objects
    You can change textures, color and material text of any created object

How to use:
  1. To begin, you must have an RCon rights (optional).
  2. Once you get them, type /edit command.
  3. Now you are in flymode - use the keys W, A, S, D to move, and move the mouse to look around.
  4. You can call the main menu by pressing the Enter key.
  5. Next, select items depending on what do you want to do.

Some keyboard shortcuts that will be useful:



LAlt (KEY_WALK) - Slow moving/movement
LShift (KEY_JUMP) - Acceleration of moving/movement
LShift (KEY_JUMP) + LAlt (KEY_WALK) - Objects mapping in view of the surface rotate
LMB (KEY_FIRE) - Select an object/vehicle/actor...
* W, A, S, D - Movement of the selected object/vehicle/actor...
* LShift (KEY_JUMP) + LAlt (KEY_WALK) + W, A, S, D - Movement along the Z-axis of the selected object/vehicle/actor...
* LCtrl (KEY_FIRE) + W, A, S, D - Changing the rotation angle of the selected object/vehicle/actor...
* LCtrl (KEY_FIRE) + LShift (KEY_JUMP) + LAlt (KEY_WALK) + W, A, S, D - Changing the rotation angle along the X-axis of the selected object/vehicle/actor...
RMB (KEY_HANDBRAKE) - Moving an object/vehicle/actor... by mouse
Space (KEY_SPRINT) - Remove selection/movement of an object/vehicle/actor...
C (KEY_CROUCH) + LMB (KEY_FIRE) - Copy an object/vehicle/actor...
* LShift (KEY_JUMP) + LAlt (KEY_WALK) + C (KEY_CROUCH) + LMB (KEY_FIRE) - Copy an attached object/3D text
\ (KEY_ACTION) + LMB (KEY_FIRE) - Delete an object/vehicle/actor...

ATTENTION! Some features works only with ColAndreas plugin!

Installation:
  1. Download "Plug&Play" archive on the links below
  2. Unzip it and copy the files from the folders to the same folders you have (the contents of the folder "filterscripts" from the archive to the folder "filterscripts" of your server, etc.)
  3. Open server.cfg file and add "creator" in line "filterscripts" after a space
  4. Keep it open and also add "ColAndreas" in line "plugins" after a space
    4.1. If you are running the server on a hosting (linux), you should specify the plugin extension: "ColAndreas.so"

Download:

v1.3.9:
* Plug&Play in Russian:
RGhost MediaFire Gist (creator.pwn)

* Plug&Play in English:
RGhost MediaFire Gist (creator.pwn)

GitHub

History of changes:
Code:
* v1.0.0
First release

* v1.1.0
Improved pickups editor (significantly reduced lags)
Added ability to choose finished colors for the objects, map icons, gang zones and 3D texts
Dialog of change game time now displays the time in 12-hour format (only for the English version)
Added ability to move all editable items along the diagonal
Added vehicle tuning editor

* v1.2.0
Fixed saving of vehicle into file
Updated the names of tuning components for their search by part of name
Added the ability to adjust the camera, objects speed, etc.
Now the menu with all created objects/vehicles/actors... displays them page by page
Added editor of attached object and 3D texts

* v1.3.0
Added compatibility with foreach
Added Streamer Plugin support
Fixed display of page-by-page list of objects
Added new items in the editing menu for created actors
Improved tuning editor: added the ability to change vehicle paintjob
Added help dialog with all available keyboard shortcuts
Added the ability to delete default objects

* v1.3.1
Fixed cases with getting infinite loop when trying to attach an object to an object

* v1.3.2
Added the ability to select missed types for race checkpoints

* v1.3.3
Added ability to set animations for actors
Added a warning before removing default objects
Added ability to select ready-made colors for text and its background applied to the object
Added ability to select fonts from the list of available for writing text on objects
Now you can't copy objects until you create or open any map
Fixed copying of objects/vehicles/actors created not by editor
Minor improvements and bugfixes

* v1.3.4
Messages about the editor/map settings changes are now visible to everyone in flymode
When exiting flymode, the player will teleport to the same interior and virtual world
Now when you enter the delete default objects mode, you can delete several objects in a row
When you search for the tuning component, only the available mods for the edited vehicle is displayed now
The copied object now also copies the textures of the previous one, if it exist
The copied vehicle now also copies the tuning components of the previous one, if it exist
The copied actor now also copies the animation of the previous one, if it exist
Improved responsiveness when clicking on pickups and 3d-texts with included streamer

* v1.3.5
The delete default objects mode now deletes the LOD model of the object, if that exist

* v1.3.6
Ability to hide the interface (the point in the center of the screen and information about the position) in the editor's settings
Minor optimization

* v1.3.7
Added interactive mode of changing the gangzone position
Now when copying an object/vehicle, all elements attached to it will also be copied
When copying an attached object/3d text with LShift + LAlt key combination, the copied instance will also be attached by default
Fixed the disappearance of the tuning from the vehicle created by the editor, which was respawned
Fixed a bug in map saving with SetDynamicObjectMaterialText function
Minor improvements and bugfixes

* v1.3.8
Improved the algorithm of "sticking" objects to the ground

* v1.3.9
Updated the names of the actors' skins to find them by part of name
Added shadow for all the interface textdraws
In future versions:
  • Ability to tune vehicles
  • Ability to edit attached objects
  • Ability to delete default objects
...All done!

Pictures:


Video:
https://www.*******.com/watch?v=4GCBDS3r-fc (in Russian with English subtitles)
https://www.*******.com/watch?v=siVm...VOcl4DIVcay-68

Related works:
With these scripts you can also extend the functionality and simplify the process of creating your projects

Cinematic Camera Mover
Gammix's Textdraw Editor
iPLEOMAX's TextDraw Editor
Tube Connector 1.10
Map Mover 2.1
Hold Studio

Bugs:
See the Issues section. If you found a bug - please report it in this thread.

Thanks:
Batka1337, Vitalik_Gonsor, TheHero, Apec, Magic_York, f0Re3t - help with testing
Crayder - some help with ColAndreas
Vip_Uzer - some advices

Special thanks to the huge number of authors whose ideas/developments have been included in this script.

I will be glad to hear any ideas and suggestions, and if someone decides to record video of use.

Enjoy using!
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Last edited by OstGot; 04/11/2018 at 07:01 PM. Reason: v1.3.9
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Old 31/10/2016, 01:07 AM   #2
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Default Re: Ultimate Creator - object, vehicle, actor editor (and more)

Great job man!!
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Old 31/10/2016, 01:39 AM   #3
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Default Respuesta: Ultimate Creator - object, vehicle, actor editor (and more)

good job, + REP
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Old 31/10/2016, 11:46 AM   #4
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Default Re: Ultimate Creator - object, vehicle, actor editor (and more)

Thanks guys
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Old 31/10/2016, 11:55 AM   #5
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Default Re: Ultimate Creator - object, vehicle, actor editor (and more)

Well done
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Old 31/10/2016, 11:58 AM   #6
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Default Re: Ultimate Creator - object, vehicle, actor editor (and more)

Quote:
Originally Posted by OstGot View Post
Features:
  • Change textures
    You can change the textures and color of any created object
Is the texture possible to make a USA logo?
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Old 01/11/2016, 05:03 AM   #7
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Default Re: Ultimate Creator - object, vehicle, actor editor (and more)

Looks great, will surely try it.
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Old 01/11/2016, 05:47 PM   #8
OstGot
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Default Re: Ultimate Creator - object, vehicle, actor editor (and more)

Quote:
Originally Posted by justice96 View Post
Is the texture possible to make a USA logo?
If you mean the US flag - choose any



IDs of textures (left to right):
2701 (10028, "copshop_sfe", "dt_cops_US_flag"),
5681 (14802, "lee_bdupsflat", "USAflag"),
3939 (11008, "firehouse_sfse", "ws_usflagcrumpled"),
4098 (3853, "gay_xref", "ws_gayflag1")

The fourth variant nice, I think
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Old 01/11/2016, 06:19 PM   #9
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Default Re: Ultimate Creator - object, vehicle, actor editor (and more)

Nice release.
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Old 05/11/2016, 06:28 PM   #10
OstGot
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Default Re: Ultimate Creator - object, vehicle, actor editor (and more)

New version 1.1.0

* Improved pickups editor (significantly reduced lags)
* Added ability to choose finished colors for the objects, map icons, gang zones and 3D texts
* Dialog of change game time now displays the time in 12-hour format (only for the English version)
* Added ability to move all editable items along the diagonal
* Added vehicle tuning editor


Also added some pictures:
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